The 2016 Schools Workshops will take place on the Tuesday 7th, Wednesday 8th and Thursday 9th June in the Cantor Building at Sheffield Hallam University and are aimed at KS3-KS5 students.
Places will be allocated on a first-come, first-served basis. Reservations should be made by email to Helen Walker at email@example.com. You can also ring the outreach team on 0114 2254777 if you have any questions.
Risk assessment documentation is available here.
You can download the 2016 workshop programme here.
2016 Workshop Line-up
An introduction to programming games on the PlayStation®4 with Dr. Jake Habgood, Senior Lecturer in Game Development at Sheffield Hallam University.
Learn to use Microsoft's free TouchDevelop development platform to develop games on mobile devices for mobile devices with David Renton of West College Scotland.
Virtual Reality (Oculus Rift, HTC Vive)
Experience of the next generation of gaming technology with Sheffield Hallam University's enthusiastic Student Ambassadors.
Learn how to program tiny wheeled robots to compete in robot races, with Pete Collingwood, Subject Group Leader in Software Engineering at Sheffield Hallam University.
Unreal 4 Map Creation
Create 3D works using Epic's state-of-the-art game engine led by Senior Lecturer Justin Lewis of Sheffield Hallam University.
Motion Capture Workshop
A very special hands-on workshop in Hallam's motion capture studio led by Reuben Fleming, Senior Lecturer in Animation at Sheffield Hallam University.
Portal 2 Level Design
A workshop in creating Portal 2 test Chambers with Andy Stratton, Senior Lecturer in Software Engineering at Sheffield Hallam University.
An exploration of the ever-popular Minecraft with Chris Bailey, former schoolteacher and researcher into collaborative virtual play.